20 cards found.

Darksteel Colossus

Artifact Creature Golem   11 / 11   {11} (11)

Trample, indestructible
If Darksteel Colossus would be put into a graveyard from anywhere, reveal Darksteel Colossus and shuffle it into its owner's library instead.



Color Identity:
Printings:
Secret Lair Drop ()

Foreign Names:

Formats:

Garbage Elemental

Creature Elemental   2 / 4   {4}{R} (5)

Frenzy 2 (Whenever this creature attacks and isn't blocked, it gets +2/+0 until end of turn.)
Garbage Elemental can't be blocked by wordy creatures. (A creature is wordy if it has four or more lines of rules text.)



Color Identity: R,Red
Printings:
Unstable ()

Foreign Names:

Formats:

Garbage Elemental

Creature Elemental   2 / 4   {4}{R} (5)

Frenzy 2 (Whenever this creature attacks and isn't blocked, it gets +2/+0 until end of turn.)
Garbage Elemental can't be blocked by wordy creatures. (A creature is wordy if it has four or more lines of rules text.)



Color Identity: R,Red
Printings:
Unstable ()

Foreign Names:

Formats:

Garbage Elemental (a)

Creature Elemental   2 / 4   {4}{R} (5)

Frenzy 2 (Whenever this creature attacks and isn't blocked, it gets +2/+0 until end of turn.)
Garbage Elemental can't be blocked by wordy creatures. (A creature is wordy if it has four or more lines of rules text.)



Color Identity: Red
Printings:
Unstable ()

Foreign Names:

Formats:

Garbage Elemental (b)

Creature Elemental Rigger   3 / 1   {4}{R} (5)

When Garbage Elemental enters the battlefield, it assembles a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.)
Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)



Color Identity: R,Red
Printings:
Unstable ()

Foreign Names:

Formats:

Garbage Elemental (b)

Creature Elemental Rigger   3 / 1   {4}{R} (5)

When Garbage Elemental enters the battlefield, it assembles a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.)
Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)



Color Identity: R,Red
Printings:
Unstable ()

Foreign Names:

Formats:

Garbage Elemental (c)

Creature Elemental   3 / 2   {4}{R} (5)

Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.)
When Garbage Elemental enters the battlefield, roll two six-sided dice. Create a number of 1/1 red Goblin creature tokens equal to the difference between those results.



Color Identity: R,Red
Printings:
Unstable ()

Foreign Names:

Formats:

Garbage Elemental (c)

Creature Elemental   3 / 2   {4}{R} (5)

Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.)
When Garbage Elemental enters the battlefield, roll two six-sided dice. Create a number of 1/1 red Goblin creature tokens equal to the difference between those results.



Color Identity: R,Red
Printings:
Unstable ()

Foreign Names:

Formats:

Garbage Elemental (d)

Creature Elemental   3 / 3   {4}{R} (5)

Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)
When Garbage Elemental enters the battlefield, roll a six-sided die. Garbage Elemental deals damage equal to the result to target opponent or planeswalker.



Color Identity: R,Red
Printings:
Unstable ()

Foreign Names:

Formats:

Garbage Elemental (d)

Creature Elemental   3 / 3   {4}{R} (5)

Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)
When Garbage Elemental enters the battlefield, roll a six-sided die. Garbage Elemental deals damage equal to the result to target opponent or planeswalker.



Color Identity: R,Red
Printings:
Unstable ()

Foreign Names:

Formats:

Garbage Elemental (e)

Creature Elemental   4 / 3   {4}{R} (5)

Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)
Each creature you control with any kind of counter on it has art menace. (They can't be blocked except by creatures with two or more visible figures in their art.)



Color Identity: R,Red
Printings:
Unstable ()

Foreign Names:

Formats:

Garbage Elemental (e)

Creature Elemental   4 / 3   {4}{R} (5)

Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)
Each creature you control with any kind of counter on it has art menace. (They can't be blocked except by creatures with two or more visible figures in their art.)



Color Identity: R,Red
Printings:
Unstable ()

Foreign Names:

Formats:

Garbage Elemental (f)

Creature Elemental   6 / 5   {4}{R} (5)

Last strike (This creature deals combat damage after creatures without last strike.)
Battalion — Whenever Garbage Elemental and at least two other creatures attack, target creature can't block this turn.



Color Identity: R,Red
Printings:
Unstable ()

Foreign Names:

Formats:

Garbage Elemental (f)

Creature Elemental   6 / 5   {4}{R} (5)

Last strike (This creature deals combat damage after creatures without last strike.)
Battalion — Whenever Garbage Elemental and at least two other creatures attack, target creature can't block this turn.



Color Identity: R,Red
Printings:
Unstable ()

Foreign Names:

Formats:

Midlife Upgrade

Sorcery {3}{W} (4)

As an additional cost to cast this spell, sacrifice X Contraptions.
Assemble X plus one Contraptions. (To assemble a Contraption, put the top card of your Contraption deck face up onto one of your sprockets.)



Color Identity: W,White
Printings:
Unstable ()

Foreign Names:

Formats:

Midlife Upgrade

Sorcery {3}{W} (4)

As an additional cost to cast this spell, sacrifice X Contraptions.
Assemble X plus one Contraptions. (To assemble a Contraption, put the top card of your Contraption deck face up onto one of your sprockets.)



Color Identity: W,White
Printings:
Unstable ()

Foreign Names:

Formats:

Shellephant

Creature Turtle And/or Elephant   ? / ?   {1}{G}{G} (3)

{0}: Choose one. You may activate this ability while Shellephant is in any zone.
• Shellephant has base power and toughness 1/4.
• Shellephant has base power and toughness 3/3.



Color Identity: G,Green
Printings:
Unstable ()

Foreign Names:

Formats:

Shellephant

Creature Turtle And/or Elephant   ? / ?   {1}{G}{G} (3)

{0}: Choose one. You may activate this ability while Shellephant is in any zone.
• Shellephant has base power and toughness 1/4.
• Shellephant has base power and toughness 3/3.



Color Identity: G,Green
Printings:
Unstable ()

Foreign Names:

Formats:

Subcontract

Sorcery {B} (1)

A person outside the game looks at target opponent's hand and chooses a nonland card from it. That player discards that card.
Martha was in and out in exactly two minutes—thirty seconds to administer the poison plus a minute and a half to properly refold the napkins.



Color Identity: B,Black
Printings:
Unstable ()

Foreign Names:

Formats:

Subcontract

Sorcery {B} (1)

A person outside the game looks at target opponent's hand and chooses a nonland card from it. That player discards that card.



Color Identity: B,Black
Printings:
Unstable ()

Foreign Names:

Formats:

No results found.
Bummer

20 cards found.